Settings & Troubleshooting

Underkeep Saves: Keep a Useful Recovery Point

Use separate saves around puzzles, decisions and equipment changes so that one overwritten quicksave does not erase every useful Underkeep recovery point.

Keep a separate save before an uncertain puzzle or consequential choice. A quicksave is convenient, but relying on only one changing slot can remove the recovery point you later want.

Save for a decision

The current player guide recommends manual slots alongside quicksave and autosave. Use that flexibility deliberately instead of assuming the latest automatic save is always suitable.

Useful moments include entering a new dangerous area, changing a movable puzzle arrangement, making an uncertain dialogue choice and testing equipment after a reported crash fix.

A simple save routine

  1. Preserve a known usable point before the experiment.
  2. Save the current state in another available slot when you need to keep both.
  3. Make the change and inspect what happened.
  4. If you continue, avoid overwriting the earlier point until you are satisfied with the result.
  5. When comparing outcomes, label your notes with the location and build.

These are editorial habits, not a claim about unlimited slots or the location of save files.

Do not confuse load behavior with a reset

Loading restores the state represented by that save. It does not prove that a quest flag, random mutation or puzzle will be regenerated differently. Use a room’s documented reset control when the current patch provides one.

After a patch

Preserve the save before testing whether a known issue has changed. Patch 1.0.4 fixes several load-related effects and item cooldown behavior. If a problem persists, keep enough detail for a report rather than repeatedly saving over the evidence.

This page does not give unverified save-file editing, cloud-conflict repair or corruption-recovery instructions.

Sources & version notes

Mechanics are reported in the original player guide; developer sources support the broader system. This is not an independent verification of every tooltip or balance value.

Compiled from public sources. We have not personally played or tested these procedures. Check your installed build and its tooltips when details differ.