If the party stops moving after an attack, first check whether a hero has already acted this round. The player guide describes movement locking after the first action until the round is completed.
Separate three situations
| Situation | What to check |
|---|---|
| A hero has already attacked or used an action | Finish the useful party actions and end the round |
| A movement-blocking status is active | Read the status tooltip and available cure |
| A movement command fails outside those conditions | Check obstacles, controls and the exact location |
Do not keep spending new attacks while expecting the current movement lock to disappear. Decide on movement before the next action commitment.
Retreat deliberately
- At the next available opportunity, inspect the open tiles and route back.
- Decide whether retreat is safer than another round of attacks.
- Move before committing a hero’s action when the rules permit it.
- Reassess whether enemies can follow or approach from another direction.
- Recover only when the conditions for resting are met.
This sequence does not promise a guaranteed escape from every enemy. The sources do not establish universal pursuit distances or an invulnerable retreat action.
Paralysis is a different blocker
The player guide distinguishes paralysis from losing an attack turn: an affected target can still attack while unable to move. Check the current status icon rather than inferring its effect from the party’s position alone.
When to report a problem
If the round is complete, no movement-blocking effect is shown and a reachable tile still cannot be entered, preserve the save. Record the location, preceding action and installed build. A precise report is more useful than repeatedly overwriting saves while testing random commands.
Sources & version notes
Mechanics are reported in the original player guide; developer sources support the broader system. This is not an independent verification of every tooltip or balance value.
- VoidEngineer — original Underkeep Player’s Guide (updated 2026-11-08; checked 2026-11-09)
- Developer discussion: Will it really be turn-based? (2025-09-21; checked 2026-11-09)
- Underkeep Steam store — app 2411200 (checked 2026-11-09)
Compiled from public sources. We have not personally played or tested these procedures. Check your installed build and its tooltips when details differ.